GAME OVER
A transformation of the elderly's roles into the disseminators to curb wildlife consumption
Project Details
Speculative Social Innovation | Service & Experience Design
Duration: 16 weeks, 2020
Project Type: Group Work
Responsibility: Desktop Research 60% | Concept Development 70%
Graphic Design 50% | H5 Development 40%
Offline Event Development 80%
Skills: Adobe Suit, HTML5
Tools: Field research, Group interview, Empathy map, Service blueprint
Video: https://vimeo.com/664157130