GAME OVER

A transformation of the elderly's roles into the disseminators to curb wildlife consumption

Project Details

Speculative Social Innovation | Service & Experience Design

Duration: 16 weeks, 2020

Project Type: Group Work

Responsibility: Desktop Research 60% | Concept Development 70%

Graphic Design 50% | H5 Development 40%

Offline Event Development 80%

Skills: Adobe Suit, HTML5

Tools: Field research, Group interview, Empathy map, Service blueprint

Video: https://vimeo.com/664157130

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